Design and Development of Lampung Script Educational Game

https://doi.org/10.55529/ijitc23.36.48

Authors

  • Agus Irawan Program Studi Sistem Informasi, STMIK Pringsewu, Lampung, Indonesia
  • Siti Mukodimah Program Studi Sistem Informasi, STMIK Pringsewu, Lampung, Indonesia
  • Afrizal Martin Program Studi Sistem Informasi, STMIK Pringsewu, Lampung, Indonesia
  • Yunaida Ervika Program Studi Sistem Informasi, STMIK Pringsewu, Lampung, Indonesia

Keywords:

Design And Build, Android App, Lampung Script

Abstract

Some students think that Lampung script learning is boring because the method of delivery is still using book media so that children have difficulty understanding and memorizing it, current technological developments are increasingly interesting to be further developed, because all of them switch to using information technology, one of which is information technology. namely Gadgets, children prefer to spend time using Gadgets every day just to play games and not to study. Because according to what they know, learning is only based on book media, so a Design and Build system for learning Android -based Educational Game learning applications in the application has many options for recognizing the Lampung script, writing , and playing the Lampung script. This makes it easier for teachers and students to learn at school and at home. So that it attracts children's learning interest using Gadget.

Published

2022-05-25

How to Cite

Agus Irawan, Siti Mukodimah, Afrizal Martin, & Yunaida Ervika. (2022). Design and Development of Lampung Script Educational Game. International Journal of Information Technology & Computer Engineering , 2(03), 36–48. https://doi.org/10.55529/ijitc23.36.48

Issue

Section

Aricle Publication

Similar Articles

1 2 3 > >> 

You may also start an advanced similarity search for this article.